Wizard101 Death Spellements - Final Bastion (2024)

With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Death spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!

Where can I obtain these spellements?

While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:

  • Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
  • a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
  • defeating various world bosses by using wizards at appropriate levels.

Some clarifications in regards to world bosses dropping spellements is desperately required and luckily we are in the process of getting some answers real soon! We will update once more is revealed.

Looking for a different school?


Clicking on the above school buttons directs you to their spellement article.

Click this button to learn more about spellement sources.

Arc 1 Spells

Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.

Dark Sprite

Wizard101 Death Spellements - Final Bastion (17)

Top Path: Damage and accuracy increased with each tier.

Bottom Path:Places a -45% infection on opponent if they have a HOT. Value of the infection increased by 5% with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Ghoul

Wizard101 Death Spellements - Final Bastion (18)

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Gambit condition: Sacrifice one shield for two 15% blades. Value of the blades increased by 5% with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Banshee

Wizard101 Death Spellements - Final Bastion (19)

Top Path: Damage and accuracy increased with each tier.

Bottom Path:Clear up to two blades on opponent for a -25% weakness and a -25% infection per blade removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Krokopatra Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Vampire

Wizard101 Death Spellements - Final Bastion (20)

Top Path: Damage and accuracy increased with each tier.

Bottom Path:Damage reduced, but increased by 5-10 per tier. Gambit condition: Sacrifice up to two negative charms on opponent for a -60% weakness of their school per charm removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Marleybone, Meowiarty Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Dream Golem

Wizard101 Death Spellements - Final Bastion (21)

Middle Path:Damage increase with each tier.

Source: Obtainable by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Crimson Phantom

Wizard101 Death Spellements - Final Bastion (22)

Middle Path:Damage increase with each tier.

Source: Obtainable by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Skeletal Pirate

Wizard101 Death Spellements - Final Bastion (23)

Top Path: Damage and accuracy increased with each tier.

Bottom Path:Damage reduced to 415, then increased by 10 at each Tier. Clear up two HOTs from the opponent for a -50% universal shield per HOT removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Monster Mash

Wizard101 Death Spellements - Final Bastion (24)

Middle Path:Damage increased by 5-10 per tier.

Source:Can be obtained by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Wraith

Wizard101 Death Spellements - Final Bastion (25)

Top Path: Damage and accuracy increased with each tier.

Bottom Path:Damage reduced to 490, increased by 5 per tier. Gambit condition: Sacrifice up to two positive charms on yourself for a -220 flat damage weakness per charm removed. Value of the weakness increased by 5 flat damage at tier 4 and 5.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Dragonspyre, Malistaire Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Lore Spells

These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.

Ship of Fools

Wizard101 Death Spellements - Final Bastion (31)

Top Path: Damage increased by 5-10 per tier.

Bottom Path:Drain is removed, but the damage significantly increases with each tier.

Source:Drops from Drowned Dan in the Science Center, Celestia. Obtainable from the Celestian Spellemental Pack and Deluxe Spellement Pack.

Lord of Night

Wizard101 Death Spellements - Final Bastion (32)

Middle Path:Damage increased by 10 at tier 2, 4 and 5. Value of the infection incrased by 5% at tier 3.

Source:Drops from Ixcax CursedWing in Three Points, Azteca. Obtainable from the Shaman’s Spellemental Pack and Deluxe Spellement Pack.

Deer Knight

Wizard101 Death Spellements - Final Bastion (33)

Top Path: (No PvP) Damage of the initial hit increased by 5 per tier.

Bottom Path:DOT is removed. Damage increased by 5-10 per tier. Places a -20% weakness on all opponents.

Source: Drops fromLambent Firein Crystal Caves, Avalon as well as dropped from theUnforgiven Dead Gauntlet. Obtainable from the Unforgiven Dead Pack, the Knight’s Spellemental pack and Deluxe Spellement Pack.

Headless Horseman

Wizard101 Death Spellements - Final Bastion (34)

Top Path: Damage range increased by 5-10 with each tier.

Bottom Path:Damage reduced to 455, increased by 10 with each tier. Places two -35% weaknesses on the opponent of their school.

Source: Dropped from Bunferatu in Darkmoor during Halloween.

Kiiii-Yaaaa!

Wizard101 Death Spellements - Final Bastion (35)

Middle Path:Damage increases by 5-10 with each tier.

Source: Obtainable from the Burrower’s Rebellion Pack.

Arc 4 spells

The following spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they all require access to shadow pips or off-school pips to be cast in combat.

Snack Attack

Wizard101 Death Spellements - Final Bastion (40)

Top Path: (No PvP) Damage and pip cost increase with each tier.

Bottom Path: Damage increased with each tier. Steals one positive charm from each opponent. Shadow pip cost increased to 2 and level-locked.

Source: Dropped throughout Karamelle and Novus by various bosses as well as rewarded by main and side quests in Karamelle. Also dropped from Spiritual Retriever pet talent.

Grim Reader

Wizard101 Death Spellements - Final Bastion (41)

Top Path: (No PvP) Damage and pip cost increased with each tier.

Bottom Path: Damage increased by 30 at tier 2 and 25 at tier 3. Shadow pip cost increased to 2 and level-locked.

Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from Spiritual Retriever pet talent.

Gravestorm

Wizard101 Death Spellements - Final Bastion (42)

Middle Path:Damage increases by 10 at tier 2 and 15 at tier 3.

Source:Dropped throughout Novus by various bosses as well as rewarded by main and side quests. Obtainable through Cantrip chests in Novus.

Wobbegong Frenzy

Wizard101 Death Spellements - Final Bastion (43)

Middle Path: Damage increased by 10 per hit with each tier.

Source: Dropped throughout Wallaru by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Wallaru.

The True Grind Begins…

With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?

Leave a comment down below!

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Wizard101 Death Spellements - Final Bastion (2024)

FAQs

What is the easiest way to get spellements in wizard101? ›

Spellements will be found on bosses at the end of each area in the World, and the bosses have a 100% chance of giving you Spellements, so that's the best way to know if you're in the right place. Bosses will be dropping Spellements from their triad (Elemental or Spiritual), and Balance Spellements drop from all.

How many spellements do you need to unlock a spell in wizard101? ›

To upgrade a spell, you'll need to collect enough of it's Spellemental reagent. The tiers for upgrading cost 35 to unlock the base spell, then go 75, 115, 190, and finally 305. In total, it costs you 720 Spellements to fully unlock a spell you haven't already trained.

Does double reagents give double spellements? ›

Harvested and dropped Reagents are doubled. Spellements are not doubled.

What boss drops Deer Knight spellements? ›

Deer Knight

Places a -20% weakness on all opponents. Source: Drops from Lambent Fire in Crystal Caves, Avalon as well as dropped from the Unforgiven Dead Gauntlet.

What is the hardest hitting school in Wizard101? ›

Here is a list of the schools in the order of their strength, along with their average strength.
  • Storm (478)
  • Fire (368)
  • Myth (365)
  • Ice (359)
  • Death (333)
  • Life (323)
  • Balance (292)

Does Loremaster still drop spellements? ›

Note: Most of Loremaster's Spell and Spellement drops have been removed as per the Summer 2022 Update Notes here: The Loremaster is a minor cheating Boss in Dragonspyre.

What is the longest Wizard101 spell? ›

Call of Khrulhu takes a full minute and twenty seconds to play out against an entire complement of four enemies.

How many crowns does it take to unlock all of Wizard101? ›

In total, the game costs 210,040 Crowns at the time of writing across all 19 worlds and optional dungeon zones. During a Super Crowns Sale event, crowns go for as as much as 1,200 per $1, making the game roughly $175 at its cheapest.

Do wizards get 2 spells every level? ›

Each time you gain a wizard level, you can add two wizard spells of your choice to your spellbook for free. Each of these spells must be of a level for which you have spell slots, as shown on the Wizard table.

How do I get more Spellements? ›

Spellements are dropped from bosses such as The Devourer and elite enemies that are treated as bosses such as General Greyflame. The spells themselves are actually unobtainable at the moment because there is still a few bugs that Kingsisle is trying to fix. So basically only from max level bosses/elites.......

How do you upgrade Spellements? ›

To upgrade spells, collect Spellements in battle and from Packs. They can also be found in the Wizard City Underground. A maximum of 999 Spellements can be collected at any given time, so be sure to upgrade your spells as you collect more Spellements! Some spells have a simple path from Tier 1 to the upgraded version.

Does loremaster drop pigsie? ›

So, I can vouch to say that she does indeed drop them. If you farm her daily, religiously, and don't give up, I am sure you will be able to get the spells that you desire. Her life spells include Pigsie, Goat Monk, Luminous Weaver, and Ratatoskr's Spin.

Does Lord Nightshade drop spellements? ›

Rewards. Lord Nightshade will drop Rank 1 and 2 Spellements. Lord Nightshade will also drop one of the new Cantrips spells To The Commons.

Why can't i cast Deer Knight? ›

Re: Deer Knight and Headless Horseman spells not working

Both Deer Knight and Headless Horseman both now require a "school pip" to be cast. There is a tome by Diego the Duelmaster that will teach you how Archmastery works. As a note you can buy a Cracked Archmastery Opal from the Gem Shop in the shopping District.

What bosses drop spellements in Wizard101? ›

Elemental bosses (fire, ice, storm) drop elemental spellements and spirit bosses (life, death, myth) drop spirit spellements. Additionaly, both drop balance spellements. Balance bosses drop spellements for all schools.

What is the fastest way to progress in Wizard101? ›

The best experience comes from quests in later worlds, so the fastest way to level up and gain experience is to finish up the main quest series as fast as possible. The gear you have will quickly become underpowered, and there are quests you will be missing that will give you extra spells.

What is the fastest way to get training points in Wizard101? ›

There are two ways to earn Training Points:
  1. Experience - Leveling up from 1-20, Wizards earn one Training Point every 4 levels. From levels 20-170, Wizards then earn one Training Point every 5 levels.
  2. Quest Rewards.
Dec 28, 2023

How do you get more spell slots in Wizard101? ›

How do I get a bigger spell deck? Bigger Spell decks can be dropped, purchased at a deck shop where you are questing or are sold at the Bazaar in Ole Town.

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